If you enter impossible geometry, the program will happily draw it. Remember, there is almost no error correction in this program. If this happens, erase all errant blocks, and purge the old block from the drawing file. If you make a new block with the same name as an existing one, it will overwrite the old one, or perhaps fail. You can change the attributes in the block if you make a mistake, but the block itself does not change size (it is not parametric). The parameters are used to build a scale block of the vehicle you are defining, which is made into a block. Axles should be the "centroid" of any group of multiple axles.ĭata for turning angles and time to turn is for future use, so enter dummy data if you do not know it.Įnter "N" for no trailer, but still give place holder data for the non-existent trailer. BuildVehicle.lsp runs using "BV" or "BuildVehicle" from the command line. You can build a library of vehicles for future use. It will ask you for all of the parametersįor your vehicle, and draw a unique attributed block. GNU General Public License on the World Wide Web for more details.īuildVehicle.LSP draws attributed blocks of vehicles that are required by Tturn.lsp, for approximating the paths of trucks as they drive. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. If you improve this software, please make a revision submittal to the copyright owner at program is distributed in the hope that it will be useful,īut WITHOUT ANY WARRANTY without even the implied warranty of
You CAN'T put this code into any proprietary package.
Modify it in any way, but it and ANY MODIFICATIONS OR DERIVATIONSĬontinue to be governed by the license, which protects the perpetual availability of the software for free distribution and modification.
You can redistribute this software for any fee or no fee and/or
General Public License as published by the Free Software Foundation, GNU (GNU-acronym for Gnu's Not Unix-sounds like canoe) This program is free software under the terms of the I imagine it would be quite a challenge and I look forward to any interesting comments.īuildVehicle.LSP draws vehicles for use by Tturn.lsp in AutoCAD. It has been written for AutoCAD but something similar would be great in VW. It is written to recreate the vehicle tracking /turning circles of vehicle within a development. Does anyone have the expertise to translate this programming into a form that can be used in Vectorworks.